Vp Of Mobile Publishing

Year    India, India

Job Description


Job Title - VP of Mobile Publishing

Reports Into - COO

Location - Bangalore/ Leamington Spa

A Little Bit about Kwalee\xe2\x80\xa6.

Kwalee is one of the world\xe2\x80\x99s leading multiplatform game developers and publishers, with well over 1 billion downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let\xe2\x80\x99s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join Scathe, Die by the Blade, Robobeat, Space Chef and Wildmender.

What\xe2\x80\x99s In It For You?

  • Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
  • Flexible working hours - we trust you to choose how and when you work best
  • Profit sharing scheme - we win, you win
  • Private medical cover - delivered through BUPA
  • Life Assurance - for long term peace of mind
  • On site gym - take care of yourself
  • Relocation support - available
  • Quarterly Team Building days - we\xe2\x80\x99ve done Paintballing, Go Karting & even Robot Wars
Pitch and make your own games on

Are You Up To The Challenge?

As our VP of Mobile Publishing you\xe2\x80\x99ll have executive accountability for third-party free to play game publication, from game selection through testing and launch, to live operations. You\xe2\x80\x99ll build and manage a brilliant team of free to play casual mobile gaming experts in the third-party publishing space, working closely with other departments to maximise the commercial success of the games we publish, and the company. You\xe2\x80\x99ll maintain Kwalee\xe2\x80\x99s position as a leading publisher of hyper-casual games. You\xe2\x80\x99ll build capability such that Kwalee develops its position as a leading publisher of hybrid-casual and casual mobiles games.

Your Team Mates

Our team of publishers, producers and researchers source and onboard external mobile game developers who wish to make chart-topping success. We support these developers in their journey with our publishing knowledge and metrics to ensure we get the kind of games millions love.

What Does The Job Actually Involve?

Be an advocate of our games by playing them and promoting them. Research competitor products to further our understanding of what success looks like across the gaming industry.

Define and implement highly successful mobile game publishing strategies that build significant, consistent, and profitable revenues from third party publishing, working in conjunction with the CEO and COO.

Proactively seek out new relationships with game developers and studios. Devise and oversee marketing initiatives such as developer challenges and conferences to attract an increasing number of third-party game submissions.

Establish best-in-class processes to maintain trusted, mutually beneficial relationships with the game developers/studios.

Negotiate the best terms with the game developers/studios.

Oversee and maintain the developer portal.

Oversee and ensure timely third-party game development releases and updates.

Create game launch strategies that maximise impact and longevity across a variety of platforms and devices.

Directly build and manage an expert, multidisciplinary, high-quality team in the field of mobile game publishing, including outreach, testing, development, marketing, analysis and support.

Maintain high standards of quality control to ensure games meet the highest standard of quality, playability and commercial viability.

Establish, build and maintain positive and productive working relationships with all internal teams and departments, as well as external developers, partners and other stakeholders. Work closely with department heads to ensure team members are performing optimally and provide coaching and mentoring when needed.

Ensure the operational efficiency of the team is maintained through the use of best practice management processes, tools, and organisational design.

Adopt a data driven approach, closely monitoring the collation and analysis of game-related data to support decision making in the game selection, development, launch and marketing processes. Oversee and maintain reporting dashboards and CRM tools.

Work closely with our marketing, internal development and analytics teams to analyse and improve game KPIs.

Adopt an experimental approach to seek out new methods and channels to help keep our team one step ahead of the competition. Keep abreast of the latest techniques in use across the industry and present important findings about publishing to management & other team members as necessary.

Define and manage robust revenue forecast processes linked to game launch windows, ultimately smoothing revenue peaks and troughs through best practice work stack management.

Champion a commercially focused work methodology aimed at the driving the best value for the business, maintaining excellent cost control, driving increasing revenues, and maximising profit.

Report to the COO all relevant matters that affect your job and work.

Fully comply with the company\xe2\x80\x99s procedures, processes, strategies and tactics as may be issued from time to time.

Ad-hoc other tasks which may arise from time to time and be assigned to you by either the COO or the CEO.

Your Hard Skills

Entrepreneurial approach, hand-on, results driven, and commercial. Ideally will have run own business or been a significant contributor in a start-up or similar. Comfortable working as part of a matrix-management team.

Excellent people management skills. Ability to build strong teams driven to achieve excellent results.

Casual game publishing experience is preferred, or casual gaming experience with sales/business development experience. In-depth understanding of standard mobile game full product cycle including standard KPIs, product management, live operations, marketing, etc.

Creative mindset, with an eye for detail and quality.

Target driven approach, with experience of task and work stack management to achieve deadlines and launch dates, and ultimately successful game signings.

Your Soft Skills

Kwalee has grown fast in recent years but we\xe2\x80\x99re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.

We don\xe2\x80\x99t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

A Little More About Kwalee

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.

Everyone contributes creatively to Kwalee\xe2\x80\x99s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we\xe2\x80\x99re proud to have built our success on this inclusive principle.

We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We\xe2\x80\x99ve recently acquired our first external studio, TicTales, which is based in France.

We have a truly global team making games for a global audience, and it\xe2\x80\x99s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers\xe2\x80\x99 Association) and our games have been downloaded in every country on earth - including Antarctica!

Kwalee

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Job Detail

  • Job Id
    JD3099194
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    India, India
  • Education
    Not mentioned
  • Experience
    Year