Developing 3D WEBGL immersive contents using Three.js, Babylon.js, three.ar.js, Playcanvas, Scene.js Responsibilities Developing 3D WEBGL immersive contents using Three.js, Babylon.js, three.ar.js, Playcanvas, Scene.js Understand the technical and specification requirement of the client Estimating development aspects of project at initial stage Designing and Developing Software architecture Developing quality immersive contents and bug fixing Maintaining Code Quality and Standards Working hands on in projects that shall be deployed in different web browsers Working on Web AR projects using 8th Wall, AR.js, XR.+ and other web AR platforms Effectively coordinating with the other pipeline heads for successful project delivery. Role :Solution Architect / Enterprise Architect Industry : TypeIT-Software, Software Services Functional Area : IT Software - Application Programming, Maintenance Employment Type : Full Time, Permanent Role Category : System Design/Implementation/ERP/CRM Requirements 3 -5 years of experience as a WEBGL developer using three.js, Babylon.js, Playcanvas, Scene.js Development knowledge of 3D configurators, Real estate walkthroughs, 3D visualization through WEBGL is mandatory Worked on solutions supported in all platforms such as PC, Mobile and Tablet Proficient understanding of cross-browser compatibility issues Experience in setting up Projects with Web pack and the various loaders and plugins. Strong in JavaScript Strong in front end development Knowledge on WEB AR is a plus Strong in Object Oriented Programming Creative and extroverted Knowledge on PBR Texturing, Light Baking and 3D Optimization is an added advantage.
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