The Senior Environment Artist is responsible for creating high end 3D environments for shots and sequences while mentoring mid and junior team members. The role balances technical and artistic demands and helps set the standard for environment creation and layout…
The Senior Generalist Asset Artist is responsible for delivering complex 3D assets across characters, props, and environments, while guiding and mentoring less experienced artists. This role requires advanced skills in modeling, texturing, and lookdev, along with strong communication and problem…
The Senior Houdini FX Artist is responsible for developing complex FX setups and simulations while supporting the FX team with technical troubleshooting, mentoring, and look development. Requirements Duties: Hero FX Work: Deliver high complexity FX setups across shots and sequences.…
The Senior Rigging Artist is responsible for building robust, scalable character, creature, and prop rigs entirely within Maya. This includes developing facial systems, deformation setups, and custom tools to support animation and downstream departments. The role balances technical execution with…
The Mid Generalist Asset Artist is responsible for creating high quality 3D assets across a variety of categories, including characters, props, and environments. This role involves proficiency in modeling, texturing, and lookdev to deliver assets that meet both creative and…