The Senior Houdini FX Artist is responsible for developing complex FX setups and simulations while supporting the FX team with technical troubleshooting, mentoring, and look development. Requirements Duties: Hero FX Work: Deliver high complexity FX setups across shots and sequences.…
The Senior Rigging Artist is responsible for building robust, scalable character, creature, and prop rigs entirely within Maya. This includes developing facial systems, deformation setups, and custom tools to support animation and downstream departments. The role balances technical execution with…
The Mid Generalist Asset Artist is responsible for creating high quality 3D assets across a variety of categories, including characters, props, and environments. This role involves proficiency in modeling, texturing, and lookdev to deliver assets that meet both creative and…