to join our team. The ideal candidate should have a strong understanding of digital sculpting and be able to create high-quality characters, assets, or props for animation, games, or VFX projects.
Responsibilities:
Create high-resolution 3D sculpts using ZBrush
Develop characters, creatures, and detailed props
Work on anatomy, hard-surface, and organic models
Collaborate with the team to meet project requirements
Optimize models for further production stages (retopo/texturing)
Required Skills:
Strong knowledge of
ZBrush
Good understanding of anatomy and form
Ability to translate concepts into 3D sculpts
Attention to detail and artistic quality
Good communication skills
Bonus Skills (Preferred):
Knowledge of retopology tools (ZRemesher, Maya, )
Experience with texturing tools like Substance Painter
Basic knowledge of rendering workflows
Experience in animation, gaming, or VFX pipelines
Who Can Apply:
Experienced artists, freshers, and students
Self-motivated artists with a strong portfolio
Willing to learn and improve skills
What We Offer:
Flexible working hours
Remote work opportunity
Creative and supportive work environment
Job Types: Full-time, Part-time, Permanent, Fresher, Internship, Contractual / Temporary, Freelance, Volunteer
Pay: ?12,309.01 - ?35,000.00 per month
Expected hours: 40 per week
Work Location: Hybrid remote in Lucknow, Uttar Pradesh
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