Z Brush Artist

Year    Satara, MH, IN, India

Job Description

Job Title:

ZBrush Artist

Department:

Art / 3D Modeling

Location:

[Satara]

Employment Type:

[Full-time ]

Job Summary



We are seeking a talented

ZBrush Artist

to join our creative team. The ideal candidate will have a strong background in digital sculpting, character and creature modeling, and high-resolution detail work. You'll be responsible for creating highly detailed 3D assets for use in games, films, animations, or visual effects pipelines.

Key Responsibilities



Create high-quality digital sculpts of characters, creatures, props, and environments using

ZBrush

. Translate concept art and references into detailed, production-ready 3D models. Work closely with

concept artists

,

3D modelers

,

texture artists

, and

animators

to ensure visual consistency and technical accuracy. Optimize models for use in real-time engines (Unreal, Unity) or production pipelines. Apply a strong understanding of anatomy, form, and proportion to all sculpted assets. Participate in feedback sessions and make revisions based on art direction. Maintain clean topology and UVs for texturing and rigging workflows. Stay current on industry trends and best practices in digital sculpting and 3D art.

Required Skills & Qualifications



Proven experience as a

ZBrush Artist

, Digital Sculptor, or similar role. Expert proficiency in

ZBrush

and familiarity with related tools such as

Maya

,

Blender

,

Substance Painter

, or

Marvelous Designer

. Strong understanding of human and creature anatomy, proportion, and surface detail. Experience with

retopology

,

UV mapping

, and

normal/displacement map generation

. Strong artistic sense with attention to detail, silhouette, and form. Ability to work collaboratively in a team environment and meet production deadlines. Portfolio demonstrating high-quality sculpting and modeling work.

Preferred Qualifications



Experience working in

game development

,

film production

, or

3D printing

. Familiarity with

PBR workflows

and

real-time asset creation

. Knowledge of

texturing

,

shading

, or

rendering

pipelines. Understanding of

rigging

and

animation

requirements.
Job Type: Full-time

Pay: ?21,000.00 - ?25,000.00 per month

Work Location: In person

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Job Detail

  • Job Id
    JD4601554
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Satara, MH, IN, India
  • Education
    Not mentioned
  • Experience
    Year