to design and develop immersive augmented and virtual reality environments and videos. The ideal candidate will have a strong background in 3D development, real-time rendering, and spatial design, with a passion for storytelling through digital environments and interactive media.
Key Responsibilities:
Design and develop interactive AR/VR environments and immersive video experiences.
Create realistic 3D scenes, simulations, and animations using tools like Unity3D, Unreal Engine, Blender, etc.
Implement AR/VR functionality using devices like Oculus, HTC Vive, HoloLens, or mobile-based platforms (ARKit, ARCore).
Integrate audio, video, and real-time physics into virtual experiences.
Optimize 3D assets and environments for performance across platforms.
Collaborate with creative teams, designers, and engineers to conceptualize and develop compelling immersive content.
Stay up to date with the latest AR/VR trends, tools, and best practices.
Requirements:
Proven experience with Unity or Unreal Engine for AR/VR development.
Proficiency in 3D modeling and animation software (e.g., Blender, Maya, Cinema 4D).
Experience in creating interactive videos and immersive simulations.
Strong knowledge of C# (Unity) or C++/Blueprints (Unreal).
Familiarity with shaders, lighting, and rendering techniques for immersive experiences.
Understanding of mobile AR platforms (ARKit, ARCore) and VR headsets.
Ability to work independently and collaboratively in a dynamic environment.
Portfolio or demo reel showcasing AR/VR work (environments, simulations, or 360 videos).
Preferred Skills (Bonus):
Experience with photogrammetry or 360 video production.
Basic knowledge of UI/UX in AR/VR contexts.
Background in game development, architecture visualization, or training simulations.
Job Type: Full-time