Unity Game Developer

Year    MH, IN, India

Job Description

Role Overview



At Diksha Vision LLP, Unity Game Developers are responsible for engineering high-performance mobile games with advanced physics, custom shaders, optimized rendering pipelines, and unique gameplay mechanics. The role requires deep technical proficiency in Unity3D, C#, mobile optimization, and real-time rendering specifically tailored for Android and iOS device constraints.

Responsibilities (Technical)



Develop and optimize gameplay systems with a focus on physics-based mechanics (e.g., vehicle/racing systems). Implement and maintain custom shaders (Shader Graph / HLSL) and optimize rendering in URP for mobile. Build and integrate particle effects, VFX, lighting setups, and mobile-friendly post-processing. Profile and optimize CPU/GPU performance, memory usage, and frame rate on mobile devices. Work with 2D/3D assets, animations, and prefabs to build polished game experiences. Create clean, modular C# code and reusable systems using best-practice Unity architecture. Develop custom Unity tools/editors to improve workflow and debugging. Integrate UI/HUD systems, input systems, and core game logic for Android/iOS builds. Collaborate with designers and artists to implement features accurately and efficiently. Debug, test, and prepare builds for internal testing and app store submission.

Qualifications (Technical)



Strong proficiency in

Unity3D

and

C# programming

. Solid understanding of physics systems, collision handling, and math used in gameplay/vehicle controls. Experience with

URP

, lighting, shadows, baked lightmaps, and rendering optimization. Ability to create and optimize

custom shaders

, particle systems, and VFX for mobile. Deep knowledge of mobile performance optimization (draw calls, batching, LODs, overdraw, GC). Familiarity with UI systems (UGUI or UIToolkit) and mobile platform deployment (Android/iOS). Experience with profiling tools (Unity Profiler, Frame Debugger, Memory Profiler). Understanding of asset pipelines, import settings, and texture/mesh optimization. Good understanding of object-oriented programming, design patterns, and clean code practices. Experience with Git or similar version control systems.
Office: 331, Amrit Diamond House, Opera House, Charni Road East, Mumbai - 400004

Job Type: Full-time

Benefits:

Paid time off
Ability to commute/relocate:

Charni Road, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Preferred)
Application Question(s):

Have you worked on mobile games using Unity game engine independently? What is your current salary? What is your expected salary?
Experience:

Unity 3D: 1 year (Preferred)
Work Location: In person

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Job Detail

  • Job Id
    JD5009344
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    MH, IN, India
  • Education
    Not mentioned
  • Experience
    Year