- Strong understanding of game design principles: mechanics, systems, level design, game loops, balance, and player psychology.- Hands?on experience with the Unity editor: scenes, prefabs, components, colliders, basic lighting, and simple scripting or visual scripting. - Ability to create and communicate design ideas through documents, diagrams, wireframes, and in?engine prototypes. - Good analytical skills for interpreting player feedback and metrics to refine designs. - Strong communication and collaboration skills for working with developers, artists, and production.
Abhar Tech is a leading global information technology, consulting and business process services company.
Responsibilities.
+ Conceptualize and design core game mechanics, systems, and moment?to?moment gameplay in Unity.
+ Create and iterate on level designs, including maps, challenges, enemy/obstacle placement, and progression.
+ Build and tune prototypes inside Unity to test mechanics, balance, and player experience.
+ Write and maintain clear game design documentation (GDDs, flowcharts, level specs, economy/balance sheets).
+ Collaborate with Unity Developers to ensure mechanics and systems are implemented as designed and technically feasible.
+ Work with artists, UX/UI designers, and sound designers to align visuals, interface, and audio with gameplay goals.
+ Conduct playtests, gather feedback and analytics, and iterate on features, levels, and balance to improve engagement and retention.
+ Ensure that all designed content fits the project's creative vision, constraints, and production schedule.
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