We are looking for a Toy and Game Designer with a strong interest in STEM-based learning, hands-on play, and physical game design. This role is ideal for someone who has worked or interned with STEM toy brands (like Smartivity) or has experience designing board games, puzzles, and construction-based learning products.
You will be responsible for creating engaging, age-appropriate board games that combine fun gameplay with clear learning outcomes, taking ideas from concept to playable prototypes and production-ready designs.
Key Responsibilities:
Conceptualize and design board games and tabletop games focused on STEM learning
Develop game mechanics, rules, win conditions, and balancing systems
Translate STEM concepts (logic, math, engineering, problem-solving) into engaging gameplay
Design physical components such as boards, cards, tiles, tokens, dice, manuals, and inserts
Build low- and mid-fidelity physical prototypes using paper, cardboard, MDF, or similar materials
Conduct playtesting sessions with children and families; iterate based on feedback
Work closely with product designers, engineers, illustrators, and educators
Ensure games are age-appropriate, intuitive, safe, and manufacturable
Prepare rulebooks, gameplay instructions, and product documentation
Support production with component specs, BOM inputs, and assembly logic
Required Skills & Qualifications:
Bachelor's degree in Game Design, Product Design, Industrial Design, UX, or related field
1-4 years of experience in board games, tabletop games, STEM toys, or educational products
(Internship experience at STEM toy brands is highly valued)
Strong understanding of game mechanics, player psychology, and learning-based design
Experience with physical prototyping and iterative testing
Ability to simplify complex ideas into playful, understandable systems
Strong documentation and communication skills
Passion for learning through play
Tools & Skills (Preferred):
Prototyping: Paper prototyping, cardboard/MDF models
Design tools: Adobe Illustrator, Photoshop, InDesign, Figma
Familiarity with manufacturing constraints and materials
Experience writing clear rulebooks and instructions
Good to Have:
Prior experience with STEM toy companies (e.g., Smartivity-like products)
Background in engineering toys, puzzles, construction kits, or logic games
Understanding of child development and age-based learning outcomes
Exposure to toy safety standards and durability testing
Job Types: Full-time, Permanent
Application Question(s):
What's your current salary ?
What's your expected salary ?
Work Location: In person
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