This role is for a senior, hands-on technical leader with
strong console game development experience
. You will review and guide the technical architecture of multiple game projects, ensure long-term scalability, and help shape the technical foundation for future console titles.
You will work closely with the UK Technical Head and play a key role in
building, mentoring, and scaling the game engineering team
. This role requires deep involvement in real codebases, not just high-level reviews.
Key Responsibilities
------------------------
Technical Architecture & Code Assessment
Perform deep technical reviews of
console game codebases
Identify architectural risks, technical debt, and long-term maintenance issues
Provide clear, actionable recommendations to improve performance, scalability, and stability
Ensure architecture aligns with console platform requirements and constraints
Hands-On Console Development
Actively contribute to
console game development
using C++ and/or C#
Support teams with complex technical problem-solving in real production code
Guide optimization efforts related to memory, performance, and multi-threading on consoles
Cross-Platform & Engine Strategy
Provide architectural guidance for projects targeting
console-first or console-led development
Evaluate technical feasibility and risks across platforms (console, PC, mobile where applicable)
Support engine-level decisions for Unity, Unreal, or proprietary engines
Team Building & Technical Leadership
Work closely with leadership to
build and grow the future game development team
Mentor senior and mid-level engineers on console best practices
Establish engineering standards, coding guidelines, and review processes
Improve development workflows, tools, and build pipelines
Collaboration & Stakeholder Interaction
Collaborate daily with the
UK Technical Head
on architecture, planning, and long-term strategy
Work closely with engineers, designers, producers, and tech artists
Ensure technical excellence throughout the full game development lifecycle
Mandatory Requirements
--------------------------
Strong, hands-on experience in console game development
Senior engineer or architect with deep technical ownership of shipped console titles
Proven ability to evaluate complex game codebases and guide architectural decisions
Strong proficiency in
C++ and/or C#
Hands-on experience with
Unity, Unreal Engine, or proprietary console engines
Deep understanding of console constraints: performance, memory, threading, and platform SDKs
Experience with build systems such as
CMake, Make
, or similar
Excellent communication skills and ability to work with international stakeholders
Good to Have
----------------
Experience shipping games on
multiple console platforms
(PlayStation, Xbox, Nintendo)
Knowledge of CI/CD pipelines for console builds
Familiarity with large or legacy codebases
Understanding of scalable software architecture patterns
Exposure to AI-assisted development tools (optional)
Experience supporting or leading teams in a growing studio environment
Education (Preferred)
-------------------------
Bachelors or Masters degree in Computer Science, Software Engineering, or a related field
Proven track record of
successful console game releases
Please note:
This position is for one of Playdawn's clients, and successful candidates will be hired directly by the client, not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities, regardless of race, color, religion, gender, age, disability, or other protected characteristics. They believe that diversity fuels innovation and creativity, and they strive to create an environment where everyone can thrive and contribute to shared success.
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