Senior Unity Vr Developer

Year    Remote, IN, India

Job Description

About the Role



Elephant Brain Lab and Fundaction MedAlgoritmo is seeking a

Senior Unity VR Developer

to lead the development of immersive, intelligent environments powered by

AI agents

and

neurofeedback systems

.
You'll build high-fidelity

VR simulations

that interact dynamically with

real-time physiological and cognitive data

-- shaping next-generation experiences in

AI, neuroscience, and cognitive technology

.

This is a senior hands-on role combining

Unity VR mastery

,

AI integration

, and

real-time system architecture

for research, training, and experimental gameplay.

What You'll Do



Design and develop fully immersive VR environments

integrated with AI-driven agents and real-time data streaming. Implement

EEG and biosignal-based neurofeedback

mechanisms that adapt gameplay and environmental states dynamically. Collaborate with AI teams to embed

agentic AI systems

(RAG pipelines, LLMs, speech models) into Unity VR workflows. Build

low-latency streaming pipelines

(WebSocket, gRPC, or RTP) for synchronizing sensor and AI data inside VR scenes. Develop

interactive data visualization interfaces

for physiological and behavioral feedback within VR. Ensure

cross-platform performance

(Quest, PCVR, SteamVR) and optimize rendering, latency, and network communication. Integrate

speech interaction

(STT/TTS) and

AI dialogue

systems for in-environment communication. Oversee

CI/CD, versioning, and code quality

for production-ready Unity applications. Collaborate with neuroscientists, designers, and AI researchers to create adaptive, data-driven experiences.

Must-Have Skills



5+ years of Unity development

with shipped projects in

VR (Quest, SteamVR, PCVR)

. Strong expertise in

C#

, with proficiency in

Python

for backend or AI pipeline integration. Experience building

real-time data streaming

applications with

EEG / sensor integration

. Knowledge of

cloud deployment

(AWS/GCP/Azure) for managing data and AI inference APIs. Demonstrated ability to integrate

AI agents

,

speech systems (STT/TTS)

, or

RAG-based APIs

into Unity. Deep understanding of

VR interaction systems

, locomotion, UX, and optimization for performance. Excellent debugging and profiling skills for

GPU/CPU optimization in VR

. Strong communication and documentation skills -- fluent English (written and spoken).

Nice-to-Have



Familiarity with

neurofeedback SDKs

(OpenBCI, Cognionics, Muse, or custom EEG APIs). Experience in

LangChain / LangGraph

or

agent-based AI orchestration

. Background in

neurotech

,

human-computer interaction (HCI)

, or

AR/VR research

. Proficiency in

C/C++

or native plugin development for low-level VR system integration. Understanding of

real-time analytics pipelines

(Kafka/Flink) or

cloud data visualization tools

. Contributions to

open-source Unity / AI projects

or academic research.
Job Type: Full-time

Pay: ₹100,000.00 - ₹170,000.00 per month

Benefits:

Internet reimbursement Paid time off Work from home
Work Location: Remote

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Job Detail

  • Job Id
    JD4444372
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Remote, IN, India
  • Education
    Not mentioned
  • Experience
    Year