Job Description

We are looking for a skilled

Rigging Artist

to create efficient and animator-friendly rigs for characters, props, and assets used in games and 3D productions. The role involves close collaboration with animators, modelers, and technical teams to ensure high-quality deformation and smooth animation workflows.

Key Responsibilities



Create and maintain character and prop rigs for games and 3D projects Develop skeletal structures, controls, and deformation systems Ensure rigs are optimized for real-time engines and production pipelines Work closely with animators to support animation requirements Troubleshoot rigging and deformation issues Maintain consistency with project standards and timelines

Required Skills & Qualifications



Diploma or degree in Animation, 3D Art, or a related field Proven experience as a Rigging Artist in games or animation projects Strong knowledge of skeletal setup, skinning, and deformation Proficiency in tools such as Maya, Blender, or similar software Understanding of animation pipelines and workflows

Preferred Skills



Experience with game engines such as Unity or Unreal Knowledge of facial rigging and blend shapes Scripting knowledge (Python/MEL) is a plus

Key Competencies



Strong problem-solving skills Attention to detail Ability to work collaboratively in a team Good time management and communication skills

Bhanupriya G


Human Resources - Manager


Yeshika Technologies Private Limited
Mobile: +91 9035442727
Email: bhanupriya@jnyanam.com

Job Types: Full-time, Permanent, Fresher

Pay: ₹10,000.00 - ₹25,000.00 per month

Work Location: In person

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Job Detail

  • Job Id
    JD4929978
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    KA, IN, India
  • Education
    Not mentioned
  • Experience
    Year