Their key responsibilities include:
Creating a digital skeleton for an animated character, also known as rigging.
Designing, developing, and implementing complex character rigs.
Working closely with animators and modelers to ensure any necessary modifications are made.
Developing and maintaining rigging scripts and tools to streamline the rigging process.
Testing rigs for functionality, reliability, and compatibility with other software.
Collaborating with the animation team to create realistic movements for characters.
Resolving any technical issues that arise with the rigs.
Ensuring that the rigs adhere to the artistic vision of the project.
Software need blender only
need fresher for this job.
Job Types: Full-time, Permanent, Fresher
Schedule:
Day shift
Work Location: In person
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