is responsible for the rapid creation and iteration of high-quality 3D animated content, primarily for short-form media, pre-visualization, and virtual production projects. This role requires a strong creative eye combined with expertise in the Reallusion ecosystem to quickly deliver polished scenes, character performances, and cinematic sequences, bypassing traditional, lengthy animation and rigging pipelines.
Nature of Work and Responsibilities
Character Performance
: Generate complex body and facial animation quickly by utilizing iClone's library of motions, combining motion clips, and cleaning up raw
Motion Capture (MoCap)
data.
Facial and Dialogue Animation
: Implement realistic and expressive character dialogue using automated
AccuLips
and facial puppeteering tools, ensuring accurate lip-sync and emotional nuance.
Motion Refinement
: Employ the
Curve Editor
to polish motion, adjust timing, and ensure movements adhere to the principles of animation, providing a final professional look.
Virtual Set Creation
: Quickly assemble and dress full 3D environments, including terrains, props, and backdrops, often sourced from the Reallusion Content Store or external libraries.
Lighting and Atmosphere
: Design and implement dynamic lighting setups, including volumetric effects, shadows, and PBR material adjustments to establish the film's specific mood and atmosphere.
Camera and Layout
: Block out scenes, choreograph virtual cameras, and manage camera transitions to create visually compelling and efficient cinematic sequences.
Real-Time Rendering
: Utilize the engine's real-time capabilities to deliver final or near-final quality video output with immediate visual feedback, significantly accelerating the production pipeline.
Character Preparation
: Utilize
Character Creator (CC)
to generate, customize, and finalize 3D avatars with custom clothing, hair, and morphs, making them immediately ready for animation in iClone.
Data Export
: Prepare and export character and animation data using formats like
FBX
or
Alembic (ABC)
for seamless integration into other 3D applications (e.g., Unreal Engine, Unity) or for final compositing.
Software to Know and Use
iClone (8+)
: Expert-level operation for animation, scene building, lighting, and sequencing.
Character Creator (CC4)
: High proficiency in character generation, customization, and asset integration.
iClone Motion LIVE
: Experience with connecting and calibrating external MoCap hardware (e.g., Perception Neuron) for live performance capture.
3DXChange
: Knowledge of asset conversion, import, and export workflows.
Substance Painter/Designer
: Working knowledge for creating and refining PBR textures and materials for custom assets.
Adobe Suite (After Effects/Premiere)
: Competency in video editing, color correction, and compositing for final output.
Office Location :
Goregaon West Mumbai
Work Experience:
0 to 24 Months
Skill Set Needed
A.
Core Technical Skills
Expert in Real-Time Production
: Proven ability to generate production-quality 3D animation under tight deadlines, emphasizing speed and efficiency.
Strong Animation Fundamentals
: Deep understanding of core animation principles (timing, weight, anticipation) applied to motion data cleanup and procedural animation.
Cinematic Eye
: Excellent visual sense for shot composition, scene lighting, color theory, and visual storytelling.
Technical Adaptability
: Capable of troubleshooting rigging, motion transfer, and real-time performance issues.
Asset Pipeline Knowledge
: Experience in optimizing 3D geometry and textures for real-time performance within the iClone environment.
B.
Core Artistic Skills
Timing and Spacing
: Expert knowledge in adjusting motion curves (via the Curve Editor) to achieve weight, follow-through, and realistic acceleration/deceleration.
Staging and Appeal
: Ability to pose and position characters for maximum visual impact and emotional clarity in the scene.
Camera Language
: Proficiency in using different focal lengths, camera movements, and cinematic angles to direct the viewer's eye and enhance storytelling.
Lighting and Color Theory
: Deep understanding of how light, shadow, and color affect mood, depth, and realism in a 3D environment (e.g., three-point lighting, motivated light sources).
Narrative Flow
: The ability to translate a script or storyboard into dynamic, clear, and emotional visual sequences.
Character Acting and Emotion
: Focusing on subtle
facial expressions, body language, and gestures
to convey complex character emotions and intentions accurately.
Aesthetic Judgment
: A keen eye for visual quality, including material realism (PBR), texture quality, and overall scene cohesion.
C.
Soft Skills
(Critical for Pipeline Success)
Given the fast-paced, collaborative, and deadline-driven nature of virtual production, the following soft skills are critical:
Rapid Iteration and Adaptability
:
Speed and Efficiency
: The ability to complete animations and scene setups extremely quickly, often utilizing pre-made content or motion data rather than keyframing from scratch.
Flexibility with Feedback
: Must be able to incorporate rapid changes and client notes efficiently due to the real-time nature of the workflow.
Communication and Collaboration
:
Clear Communication
: Effectively relaying technical and creative issues to directors, clients, and other team members.
Teamwork
: Working smoothly with 3D modelers (who supply assets) and video editors/compositors (who receive the final rendered footage).
Problem-Solving
:
Technical Troubleshooting
: Proactively identifying and resolving common issues such as rigging errors, mocap clean-up problems, and optimization bottlenecks within the iClone pipeline.
Resource Management
: Efficiently managing and organizing large libraries of digital assets (characters, motions, props) to maintain a streamlined workflow.
Self-Management
:
Time Management
: Strong ability to meet aggressive production deadlines and manage personal workload effectively.
Self-Learning
: A drive to stay current with the frequent updates and new AI-driven features released for iClone and related Reallusion tools.
Salary:
It will be decided as per your expertise and skillset
Goregaon West, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required)
Application Question(s):
Will you be able to work on TIGHT Deadlines ?
Are you from Mumbai or from Outside Mumbai Vicinity ?
Are you looking for Full time job or Freelance only ?
Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ?
Which software you are best at ? I Clone, Unreal, Blender, Maya, Substance Painter, etc., ?
Are you Familiar with using I Clone in 3D Animation? or You are thoroughly aware of 3D Animation Pipeline ?
Are you aware or good at integrating AI as well as Blender/Maya with I Clone ?
Work Location: In person
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