R&d / Technology Manager Visual Effects (vfx)

Year    MH, IN, India

Job Description

Department:

Research & Development / Pipeline Technology

Reports To:

Head of Studio / CTO / Head of RND

Role Overview:




The R&D / Technology Manager plays a pivotal role in defining, developing, and implementing the technological vision of the studio. This position bridges the gap between creative needs and technical innovation ensuring efficient production workflows, scalable infrastructure, and future-ready pipeline solutions for VFX and Virtual Production.

Key Responsibilities:



1. Pipeline & Workflow Development



Collaborate with Supervisors and Production to identify bottlenecks and implement scalable tools. Integrate AI-assisted and automation systems into existing production processes. Standardize ShotGrid, Unreal Engine, Nuke, and Maya data exchanges.

2. Technical Leadership



Guide and mentor the R&D and Pipeline TD teams. Establish coding standards, documentation practices, and testing frameworks for tools. Evaluate and implement emerging technologies (AI-driven tools, machine learning, USD, cloud rendering, etc.).

3. Infrastructure & Performance



Partner with IT to optimize render farm utilization, data storage, and resource forecasting. Develop analytics dashboards for render capacity, version control, and system health. Plan scalability for upcoming projects and new studio setups (hardware, storage, and software upgrades).

4. Research & Innovation



Explore and prototype emerging technologies AI compositing, procedural environments, real-time rendering, etc. Publish internal white papers or case studies on pipeline innovations. Promote a culture of experimentation and continuous improvement.

Required Skills & Experience:



Technical Skills



Deep understanding of

VFX pipelines

and DCCs (Maya, Nuke, Houdini, Unreal Engine). Experience with

ShotGrid

,

USD

, and

version control systems (Git, Perforce)

. Familiarity with

render farm management

,

cloud-based workflows

, and

AI/ML integration

.

Leadership Skills



Proven experience managing cross-functional technical teams. Excellent problem-solving, communication, and documentation skills. Ability to translate creative challenges into scalable technical solutions.

Qualifications:



Bachelor's or Master's degree in Computer Science, Engineering, VFX Technology, or equivalent. Minimum

810 years

of experience in VFX / Animation / Gaming pipelines, with at least

3 years

in a leadership or R&D role.

Key Attributes:



Visionary mindset curious about new technology and how it can reshape creative workflows. Detail-oriented yet adaptable to fast-changing production environments. * Collaborative, proactive, and passionate about empowering artists through technology.

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Job Detail

  • Job Id
    JD4717238
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    MH, IN, India
  • Education
    Not mentioned
  • Experience
    Year