Junior Rigger

Year    UP, IN, India

Job Description

Role Overview
We are looking for a motivated

Junior Rigger

to join our technical character team. You will work closely with Modelers and Animators to create robust, efficient rigs for characters, vehicles, and props. This is a great opportunity for a junior artist to learn high-end studio pipelines under the mentorship of senior leads.
Key Responsibilities

Rig Construction:

Create and maintain basic to mid-level rigs for props, environment assets, and background characters.

Deformations:

Execute high-quality skinning and weighting to ensure smooth mesh deformations.

Troubleshooting:

Address technical issues with rigs as they arise in the animation pipeline.

Collaboration:

Work with the Modeling department to ensure topology is "rig-ready" and with Animators to ensure controls are intuitive.
Technical Requirements

Software Proficiency:

Strong foundational knowledge of

Autodesk Maya

(industry standard). Knowledge of Blender.

Scripting:

Basic to intermediate knowledge of

Python

or PyMEL/MEL.

Anatomy:

A solid understanding of human and animal anatomy, including how joints move and muscles deform.
Key Soft Skills

Problem-Solving:

A "technical artist" mindset--finding creative solutions to mechanical constraints.

Receptiveness:

Ability to take direction and constructive feedback from Senior Riggers and Leads.

Organization:

Ability to manage files and naming conventions strictly according to studio standards.
Experience- 1-2 years

Job Type: Full-time

Pay: ?20,000.00 - ?25,000.00 per month

Work Location: In person

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Job Detail

  • Job Id
    JD5079961
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    UP, IN, India
  • Education
    Not mentioned
  • Experience
    Year