Junior Hard Surface Vehicle Artist - Games/Simulators
Responsibilities:
Create high-quality 3D vehicle models (trucks, heavy machinery, and related automotive assets) with attention to realism and detail.
Work closely with the lead artist and designers to ensure vehicle models match the artistic vision and technical specifications.
Optimize vehicle assets for in-game performance while maintaining visual fidelity.
Collaborate on rigging preparation and asset integration for seamless use in the game engine.
Address feedback from leads and iterate on assets to meet project standards.
Requirements:
Proficiency in 3D modeling software (Blender preferred).
Knowledge of PBR texturing
Understanding of game engine workflows, preferably Unreal Engine or Unity.
Strong eye for detail, proportion, and mechanical design.
A portfolio showcasing hard surface modeling, particularly vehicles or mechanical assets.
Preferred Skills:
Strong knowledge of Blender.
Passion for hardsurface assets, vehicles, or simulation projects.
Familiarity with procedural modeling techniques or plugins.1
Experience with optimization techniques for real-time rendering.
What We Offer:
Opportunity to work on cutting-edge games and simulation projects.
Growth and learning within a collaborative team environment.
Competitive salary and career development opportunities.
Job Types: Full-time, Permanent
Pay: ₹22,000.00 - ₹35,000.00 per month
Ability to commute/relocate:
Kannur, Kerala: Reliably commute or planning to relocate before starting work (Required)
Application Question(s):
Portfolio/Artstation link?
Work Location: In person
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