. The ideal candidate will have hands-on experience with Linux environments and advanced debugging tools, along with a solid understanding of GPU architecture and shader-related workflows.
Key Responsibilities
Performance validation and debugging of
GPU blocks and sub-blocks
Debug complex issues using
GDB debugger
and other profiling tools
Develop and debug
C/C++ applications
in Linux environments
Analyze performance bottlenecks using tools such as
Valgrind, gprof
, etc.
Work closely with architecture and hardware teams to optimize GPU computations
Mandatory Skills
Strong proficiency in
C and C++
Hands-on experience with
GDB debugging
Experience working in
Red Hat or other Linux environments
Performance validation and debugging experience on
GPU blocks
Knowledge of
Shading Languages
Experience with
Linux-based C/C++ applications
Familiarity with
Valgrind, gprof
, or similar performance tools
Good to Have
Prior work experience on
GPU and Shader blocks
Knowledge of
computer architecture
Understanding of
core/GPU computations
Job Type: Full-time
Pay: ₹1,000,000.00 - ₹1,800,000.00 per year
Work Location: In person
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