We are seeking a skilled and creative Game UI/UX Artist to join our team. As a Game UI/UX Artist, you will be responsible for designing visually appealing and intuitive user interfaces for our games. We have a very flat hierarchy for effective communication, which we believe is a cornerstone of a good team. Experience with hyper-casual games (games like Temple Run and Subway Surfer) is a big bonus.
Job Role:
? A fresher in product design role with at least one end-to-end product portfolio
. ? Creating eye-catching 2D Artwork and visuals that align with brand standards and guidelines.
? Work with the lead artist to develop, explore, and create user interfaces and develop icons, buttons, frames, panels, etc., for mobile games.
? Create user interface concepts and motion graphics to demonstrate transitions and interactions and execute them within the game engine.
? Explore and assemble visual material to define and improve the game's visual style
. ? Working as part of the design team, taking responsibility for our dev toolkit to onboard multiple mobile game projects, creating product design documents, diagrams, and flowcharts
? Creating, balancing, and tuning product mechanics, product difficulty, and UX flow.
.? Strong 2D illustration background with a keen sense of perspective.
? Strong knowledge of Photoshop Illustrator.
? Knowledge of modern UI/UX standards regarding mobile games, keeping current with current industry trends.
? High creativity and intuition for systemic, narrative, and developer mechanics
Skills required:
? Expert in Photoshop and Illustrator.
? Knowledge of collaboration tools like Confluence and Jira.
Education requirements:
? At Gamecrio, we prioritize expertise and skill over formal education qualifications. We value candidates who have mastered their art and possess a high level of proficiency in their respective fields