Design and document core game mechanics, meta systems, and content loops.
Develop engaging level design, progression systems, and balancing.
Own the design vision from concept to implementation, collaborating closely with developers, artists, and producers.
Create detailed GDDs (Game Design Documents), UX wireframes, and design specs.
Build and iterate on prototypes to test new ideas and mechanics.
Balancing & Tuning
Balance gameplay mechanics to ensure fun, fairness, and challenge.
Tune game economies (virtual currencies, item pricing, rewards) for optimal player engagement and monetization.
Player Experience & Narrative
Craft player-centric experiences, focusing on onboarding, tutorials, and progression.
Work with writers or narrative designers to align game story with mechanics.
Job Type: Internship
Contract length: 3 months
Pay: From ?5,000.00 per month
Benefits:
Health insurance
Work Location: On the road
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