The Art Lead plays a key role in AAA game development by overseeing the visual direction and managing the full art production process. This includes concept art, 2D and 3D assets, animation, and the overall look and feel of the game. The Art Lead guides a team of artists and ensures that all visual elements match the creative vision and meet high-quality standards.
Position Details
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Job Title:
Art Lead
Reports To:
Associate Art Director / Art Director
Works With:
Project Managers, Project Art Leads, Associate Art Directors, Art Directors, Senior Artists, and Artists
Key Responsibilities
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1. Team Leadership & Mentorship
Lead, guide, and mentor a team of artists.
Offer feedback, support, and direction to help the team meet artistic and project goals.
2. Art Direction
Work with creative leaders to define the visual vision of the game.
Shape the style for characters, environments, and overall art direction.
3. Asset Creation & Oversight
Oversee the production of concept art, 2D/3D assets, animation, and VFX.
Ensure all assets meet both artistic and technical requirements.
Manage multiple art deliverables across projects.
4. Art Pipeline Management
Build and manage an efficient art production pipeline.
Ensure assets are created, reviewed, optimized, and integrated smoothly.
5. Cross-Functional Collaboration
Work closely with technical artists, designers, and engineers.
Ensure art assets work correctly inside the game engine and align with gameplay needs.
6. Quality Control
Set up strong review and quality standards.
Identify visual issues early and ensure consistent quality.
7. Tools & Process Improvement
Recommend tools, software, and workflows that improve efficiency.
Stay updated on new practices in game art production.
8. Budget & Timeline Management
Ensure the art team works within project schedules and budget limits.
Track progress and adjust plans when necessary.
9. Creative Problem-Solving
Work with the team to resolve artistic or technical challenges creatively and effectively.
10. Documentation
Maintain clear documentation such as style guides, art guidelines, and asset specifications.
Skills Required
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Experience & Technical Skills
8+ years of experience in creating next-gen game art and pipelines.
Strong understanding of human and animal anatomy (for character roles).
At least 3 years of experience reviewing and mentoring artists.
Strong artistic skills with a deep sense of visual storytelling and game aesthetics.
Ability to manage, inspire, and guide a creative team.
Soft Skills
Excellent communication and collaboration skills.
Strong organisational and problem-solving abilities.
Ability to adapt to evolving industry tools and technologies.
Knowledge Required
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Bachelor's or Masters degree in Fine Arts, Digital Art, or a related field.
Extensive AAA game development experience supported by a strong portfolio.
Proficiency in industry-standard tools such as Adobe Creative Suite and major 3D modeling/animation software.
Please note
: This position is for one of Playdawn's clients, and successful candidates will be hired directly by the client, not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities, regardless of race, color, religion, gender, age, disability, or other protected characteristics. They believe that diversity fuels innovation and creativity, and they strive to create an environment where everyone can thrive and contribute to shared success.
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