Teach animation fundamentals including 2D and 3D animation, character design, storyboarding, motion graphics, and visual effects.
Deliver lectures, workshops, and hands-on sessions using industry-standard tools such as Adobe Animate, After Effects, Maya, Blender, Toon Boom, etc.
Guide students in creative projects, short films, and portfolio development.
Evaluate student work and provide constructive feedback to encourage growth.
Develop curriculum and learning materials in alignment with academic and industry standards.
Stay updated with animation trends, techniques, and software advancements.
Assist in organizing academic exhibitions, student showcases, and industry visits.
Collaborate with other faculty members for interdisciplinary projects.
Participate in departmental meetings, training, and institutional events.
Requirements:
Bachelor's or Master's degree in Animation, Fine Arts, Multimedia, or related field.
Minimum 2-5 years of teaching or industry experience in animation.
Proficiency in animation tools like Adobe Suite, Maya, Blender, Toon Boom, etc.
Strong communication, presentation, and mentoring skills.
Creative, enthusiastic, and student-focused approach.
Preferred:
Industry experience in animation studios, gaming, or VFX production.
Experience in curriculum development and online teaching tools.
Strong portfolio or showreel demonstrating expertise in animation.
Job Type: Full-time