We at Meclusions are looking for 1 to 3 years experienced (Freshers may also apply) 3D Texturing Artist to carry out various 3D Texturing Tasks for our ongoing vfx and animation projects. You must be good at 3d Texturing & Shading, PBR Principles, Indepth knowledge of UV Mapping, Color Theory and Light Interaction, etc., ( extra know how will be a addon quality, making your selection more preferable over others) Incorporation of AI in the pipeline will be most sort after by us.
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