We are looking for a 3D Rigging & Modeling Artist to work on games and CGI videos.
Minimum 1 year of experience required!
Responsibilities:
Model high-quality characters, props, and environments for games & CGI videos.
Create optimized, clean topology suitable for animation.
Rig characters and assets with efficient deformation and control systems.
Work closely with animators to ensure rigs are production-ready.
Collaborate with artists, developers & designers throughout the pipeline.
Skills Required:
Proficiency in Maya, Blender, or 3ds Max.
Solid understanding of modeling techniques (low-poly/high-poly, UVs, topology).
Strong foundation in rigging principles (IK/FK, skinning, controllers).
Knowledge of Unity will be a plus.
Attention to detail, creativity, and technical problem-solving skills.
Who Can Apply?
Artists with at least 1 year of experience in 3D rigging and modeling.
Must have a portfolio showcasing both modeling and rigging work.
Job Types: Full-time, Permanent
Pay: ?20,000.00 - ?30,000.00 per month
Benefits:
Paid sick time
Work Location: In person
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