Experience: Freshers-5 Years+Roles and Responsibilities: ? Modelling skills in Zbrush/ Autodesk Maya. Ability to create excellent neat and clean low poly 3D models in real-world size and with a proper snapping of vertex, logical naming, grouping, and excellent topology in Autodesk Maya, Zbrush.? Cleaning up the mesh and texture of raw 3D scans using Zbrush/ Mudbox.? Retopology of the clean 3D scans.? Create High and Mid poly 3d models: Ability to create the LOD (Level of detail) of the same model as per prescribed poly budget.? Follow design reference and work in a range of styles: Must have an eye to capture the details from the provided references, and create the 3d models accordingly. Create alternate visual styles in accordance with the client's vision and needs.Software Needed:
Modelling/Sculpting - Autodesk Maya/MAX/Zbrush.Job Type: Full-timeSalary: ?12,000.00 - ?35,000.00 per monthSchedule:
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