3d Lighting Faculty

Year    CH, IN, India

Job Description

We're hiring a skilled

3D Lighting Faculty

with expertise in

Blender

,

Maya

, and

Unreal Engine

. The ideal candidate will have a deep understanding of lighting and rendering workflows across animation and real-time engines, along with a passion for teaching and mentoring students.

Key Responsibilities



Train students in

Lighting & Rendering techniques

using Blender, Maya (Arnold/Redshift), and Unreal Engine (Lumen/RT). Cover topics such as: Three-point lighting HDRI & global illumination Shadow control & AOVs Real-time lighting workflows in Unreal Evaluate student assignments, guide portfolio development, and provide feedback. Maintain high-quality classroom engagement and delivery. Collaborate with the academic head for course design and updates.

Requirements



5 to 15 years of experience in lighting (studio or teaching). Proficiency in:

Blender

(Cycles, Eevee)

Autodesk Maya

(with Arnold/Redshift)

Unreal Engine

(Lumen, lighting blueprints) Good understanding of cinematic and real-time lighting. Excellent communication and mentoring skills.
Job Types: Full-time, Permanent

Pay: ₹25,343.12 - ₹55,800.88 per month

Schedule:

Day shift
Supplemental Pay:

Performance bonus Quarterly bonus Yearly bonus
Work Location: In person

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Job Detail

  • Job Id
    JD3812561
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    CH, IN, India
  • Education
    Not mentioned
  • Experience
    Year