3d Lighting Artist

Year    KA, IN, India

Job Description

Flam is building AI Infrastructure for Brands in Immersive Advertising spanning across all channels viz. Digital, Broadcast TV, Retail, Communications, Print, OOH etc.

Vision:

The Immersive & Interactive Layer for Every Screen & Surface

Flam aims to redefine how consumers interact with ads, content in every shape and form, retail aisles, live broadcasts and fan moments turning content and interfaces into shoppable, shareable experiences that deliver measurable ROI. Flam has raised a $14 million Series A round led by global technology investor RTP Global with participation from Dovetail and select others bringing the total funding to $22 million.

The next phase of growth is to accelerate R&D on its app-less GenAI infrastructure that lets brands create, publish and measure high-fidelity MR, 3D & Digital experiences in <300 ms on any smartphone no app download required. The same infra already powers advertising for Google, Samsung, Emirates and hundreds of global enterprises & agency powerhouses.

Key Focus Areas:

Product Roadmap

: Upcoming releases include GenAI-driven 3D asset generation, Democratising MR deployment at scale, Enterprise Suite of Products across Industries, and Infrastructure for broadcasters and fan engagement.

Geography

: Funds will support new enterprise pods in North America, Europe and the Middle East while deepening Asia operations.

Partnerships

: Flam will expand its partner program for creative studios and global platforms, enabling Fortune 500 brands to move from pilot to rapid global roll-out.

About the Role :


We're looking for a

Lighting Artist

with strong lookdev skills and a fast, result-oriented mindset. You should be confident working across multiple lighting pipelines and delivering polished visuals quickly.

Responsibilities:



Light shots and assets using

Houdini (Arnold/Karma)

and

Maya + Arnold

. Handle

render layers, AOVs, and multi-pass setups

for compositing. Work efficiently in

Solaris/LOPs

and maintain solid

USD workflows

. Collaborate with CG and comp teams to deliver high-quality results on tight timelines.

Required Skills:



Strong

lookdev

foundation. Proficient in

Houdini lighting

,

Arnold

, and

Karma

. Experience with

Maya + Arnold lighting

. Solid understanding of

USD/Solaris

. Fast, problem-solving, and output-driven work style.

Bonus



*

Blender

lighting/shading experience is a big plus.

Beware of fraud agents! do not pay money to get a job

MNCJobsIndia.com will not be responsible for any payment made to a third-party. All Terms of Use are applicable.


Job Detail

  • Job Id
    JD4821963
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    KA, IN, India
  • Education
    Not mentioned
  • Experience
    Year