As an 3D FX Artist, you will design and implement high-quality simulations and particle systems that integrate seamlessly into our production pipeline. You will bridge the gap between artistic vision and technical execution, using physics-based math and procedural workflows to create the impossible.
Key Responsibilities
Simulate & Animate:
Create complex simulations including fire, smoke, fluids, destruction (RBD), and cloth using procedural workflows.
Integration:
Work closely with Lighting and Compositing departments to ensure FX elements align with the scene's light, color, and mood.
Tool Development:
Build and maintain reusable tools and assets (e.g., Houdini Digital Assets - HDAs) to streamline the department's workflow.
Optimization:
(For Games) Optimize FX to run at target frame rates without sacrificing visual fidelity. (For Film) Optimize render times for heavy simulations.
Reference Research:
Analyze real-world physics and visual references to ensure simulations behave realistically.
Problem Solving:
Troubleshoot technical issues in the pipeline and refine simulations based on Director/Supervisor feedback.
Technical Requirements
Primary Software:
Proficiency in Maya, Blender, or 3ds Max.
Real-Time (Games focus):
Deep knowledge of
Unreal Engine (Niagara)
or Unity (VFX Graph).
Scripting:
Proficiency in
VEX
(Houdini) or
Python
. Knowledge of HLSL/GLSL for custom shaders is a major plus.
Compositing:
Basic to intermediate skills in After Effects to "slap-comp" your own work for review.
Rendering:
Experience with engines like Karma, Arnold, Redshift, or Mantra.
Soft Skills & Artistic Foundation
The "Eye":
A strong sense of timing, weight, scale, and color.
Physics Knowledge:
Understanding of fluid dynamics, aerodynamics, and structural mechanics.
Collaboration:
Ability to take constructive criticism and iterate quickly in a fast-paced environment.
Portfolio:
A demo reel showcasing a range of work (e.g., a "hero" explosion, a subtle fluid sim, and procedural environmental effects).
Job Type: Full-time
Pay: ?10,000.00 - ?20,000.00 per month
Work Location: In person
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