to train students in industry-relevant 3D tools and workflows. The ideal candidate should have strong hands-on knowledge of
Maya, ZBrush, and Blender
and the ability to mentor students for careers in animation, VFX, and gaming.
Key Responsibilities:
Deliver practical training in
3D modeling, texturing, and sculpting
Teach tools such as
Autodesk Maya, ZBrush, and Blender
Guide students in
portfolio and showreel development
Conduct regular assignments, assessments, and reviews
Stay updated with
industry trends and workflows
Maintain classroom discipline and learning quality
Coordinate with the academic team for batch planning
Required Skills & Qualifications:
Strong working knowledge of
Maya, ZBrush, and Blender
Understanding of
modeling, sculpting, UVs, texturing, and rendering
Experience in
teaching, training, or mentoring
is preferred
Industry experience in
Animation / VFX / Gaming
is an advantage
Good communication and presentation skills
Passion for teaching and student development
Who Can Apply:
Experienced 3D Artists looking to move into teaching
Faculty / Trainers from animation or VFX institutes
Freelancers with strong tool knowledge and teaching ability
What We Offer:
Stable work environment with creative exposure
Growth opportunities in academics and training
Supportive team and structured curriculum
Competitive pay (based on experience)
Job Types: Full-time, Permanent
Pay: ₹20,102.28 - ₹40,696.43 per month
Work Location: In person
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