Company Description
TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN INDIA
This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening
Technicolor Creative Studios is the division with Technicolor, which contains Technicolor's world-leading Visual effects and Animation brands such as MPC, Mr. X, The Mill, and Mikros.
Technicolor's brands have worked on the spectacular scenes and tiny details that make movies, advertising campaigns and Animation movies genuinely mind-blowing. We're the people behind the effects in countless blockbuster films like The Lion King, The SpongeBob Movie: Sponge on the Run and advertising campaigns for clients such as Samsung, Audi, Nike and Apple. We are continually looking for the best talent globally, enthusiastic people who come in every day to be a part of some of the industry's best work.
Technicolor's artists are wildly creative, uber-talented and passionate about the possibilities of VFX, Experiential, Animation and Technology. When you join the team, you'll be working with and learning from the most skilled people in the business.
Environment artists are responsible for creating 3D sets either as set extensions or full CG replacements. They need to be able to create hard surface and organic assets, from modeling to texturing, which artistically meet the brief but also technically meet the needs of other disciplines. They need to be able to lay them out in a scene, with an eye to shot composition as well and have an understanding of the logistical aspects of dealing with sequences and shots.
If you have a passion for environments and CG we want to hear from you!
Qualifications
Environment Essentials
Knowledge of modelling, sculpting, texturing
Knowledge of layout, shot composition and photography
Expertise in Maya and/or Houdini
Experience with Mari/Substance, ZBrush and Nuke
Previous experience working with scanned references, photos or other artwork to create textures
Previous experience working with 3D scans
Any of the following technical skills is a bonus:
Previous experience with real-time environments and engines (Unreal, Unity)
Previous experience with look development and shading
Previous experience with Linux
Any of the following experience is a great advantage:
Previous experience with in a VFX facility
Previous education or work experience in fine art or design
Background in photography
The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are:
Artist
Key Artist
Technical Artist
Lead
Head of Department
Based on your skills we will assess your suitability for a particular role during the application process.
This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening.
Qualifications
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