We are hiring!!!
Your qualifications- we don\xe2\x80\x99t care
Your location - we don\xe2\x80\x99t care (we are offering a WFH Forever)
Your marital status- we don\xe2\x80\x99t care
Your colour - we don\xe2\x80\x99t care
So what the f**k do we care about?
That you are insanely talented and skilled to do your job (a real perfectionist!!)
This role 3D Artist will own the modelling and texturing of the cast of characters and accessories and make them come to life. This role will also, in collaboration, ideate and have a direct impact on the creative vision of characters and accessories for the game and its future seasons.
The ideal candidate should have a striking portfolio demonstrating an exceptional eye for detail, creative flair, up-to-date knowledge and experience with hi-res sculpting to game mesh workflow, 3D Modeling, Texturing, Lighting and Rendering, PBR pipeline
Requirements
3D Artist (Mid/Senior):
Minimum 4 years of experience as a 3D artist (Modeling and texturing)
Good organization skills. Good Knowledge of 3D Modeling, Lighting and Rendering.
Excellent knowledge of real-time modelling techniques (shaders, PBR, normal, displacement etc.).
Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity.
Strong high & low-resolution modelling and texturing skills.
Good experience in the video game industry with 3D packages, preferably Maya or 3DSMax & ZBrush.
Experience working on published mobile games would be a strong advantage.
3D, video game development or equivalent training.
Benefits
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