3d Artist

Year    Mumbai, Maharashtra, India

Job Description

Are you looking for a fast-paced career with outstanding advancement potential at a global market leader? If so, think about Tulfa Inc. The world\'s leading content production studio, Tulfa Inc delivers 360\xc2\xb0 rich and interactive product page content for our Fortune 500 clients to create best in class digital experiences for their consumers, every day. We are seeking highly motivated, achievement-driven professionals to contribute to our double-digit growth, backed by the solid infrastructure of a content studio. If you are passionate about 3D with a growing business that is penetrating an untapped, emerging market, Tulfa Inc is the perfect fit for you. Come be a part of our incredible growth organization! What you will do:

  • Create and gather necessary material specific to project requirements and scope.
  • Create accurate polygonal models from 2D images and dimensions or 3D scans.
  • Ensure proper source reference material (images, scans, dimensions) is provided for modelling.
  • Create both high-poly and optimized low-poly models.
  • Create proper UV unwraps of mesh models.
  • Assist in creating and maintaining assets for our CGI texture library.
  • Create shaders and textures based on physical samples, scans, or photography.
  • Assemble and test shaders using new material scans provided by the vendor(s).
  • Place textures and maps in the appropriate folder, link the maps to a Vray Shader and enter tiling information.
  • Create test renders of scanned materials onto shader balls or template models.
  • Assemble Vrscene Zip packages for moving shaders and scenes into a content management system.
  • Assist with 3D scene setup in Autodesk 3dsMax for rendering tests: Collect necessary 3D assets, shaders, and textures into a scene file for Senior CGI Artists.
  • Provide technical quality reviews for 3D models and other assets created by the team
What you will need \xe2\x80\x93 Qualification and Skills
  • Must include a link of modelling and rendering portfolio in application
  • Minimum 2 years of experience in 3D modelling and rendering.
  • 3-4 years of university degree with a background in 3D/CGI.
  • Photorealistic 3D rendering portfolio.
  • Architectural or product visualization is a plus.
  • Standard software experience required: Autodesk 3ds Max, V-Ray.
  • Revit (plus)
  • Additional software experience: Microsoft Suite, Web-conferencing.
  • Intermediate/ Advanced level at 3D modelling (polygonal mesh) and computer-generated image post-production (Autodesk 3dsMax, V-Ray, Marvelous Designer).
  • Intermediate level at texture creation (PBR using Substance, Photoshop).
  • Familiarity with AR/VR technologies, modelling processes, and workflows.
  • High attention to detail and project specifications.
What\xe2\x80\x99s in it for you:
  • 100% Work from home
  • A great opportunity to grow and work with the most talented people worldwide.
  • An environment that gives employees ambitious goals, autonomy and mentoring, and creates incredible opportunities, both for you and the company.
Job Type: Full-time Benefits:
  • Paid sick time
  • Paid time off
  • Work from home
Schedule:
  • Day shift
Speak with the employer
+91-XXXXXXXXXX

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Job Detail

  • Job Id
    JD3083418
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Mumbai, Maharashtra, India
  • Education
    Not mentioned
  • Experience
    Year