interested in architectural visualization and real-time graphics. This role is ideal for fresh graduates or self-taught artists looking to gain hands-on experience on real projects while working with experienced designers and Unreal Engine artists.
Responsibilities
Create 3D models for architectural elements, furniture, and props
Apply PBR textures and basic materials
Assist in scene setup for interiors and exteriors
Prepare and optimize assets for real-time workflows
Follow references, design guidelines, and feedback
Requirements
Knowledge of Blender, 3ds Max, Maya, or similar tools
Understanding of modeling basics, UVs, and texturing
Familiarity with PBR workflows
Interest in architecture and visualization
Willingness to learn and grow
Nice to Have
Unreal Engine or Unity exposure
Substance Painter/Designer knowledge
Portfolio or personal projects
What We Offer
Entry-level role with real project experience
Mentorship and learning-focused environment
Growth opportunities in real-time visualization
Creative and flexible work culture
Job Type: Full-time
Pay: From ?15,000.00 per month
Work Location: In person
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