3d Animator & Rigging Artist

Year    GJ, IN, India

Job Description

We are looking for a

3D Animator & Rigging Artist

to work on

games and CGI videos

.

Experience:

1-3 years (Experienced candidates only)

Responsibilities



High-quality character, creature, prop & environment animation for

mobile games

and

CGI videos

. Create clean, production-ready

rigs

with proper deformation and controllers. Work with

Rokoko Motion Capture

data -- cleaning, retargeting & enhancing performances. Collaborate with art, dev & design teams to maintain consistent visual style. Optimize animation assets for

Unity/Unreal

workflows.

Required Skills



Strong proficiency in

Maya / Blender

(preferred), or 3ds Max. Solid understanding of

rigging fundamentals

, deformation, and controller setups. Strong grasp of

animation principles

(timing, weight, arcs, posing, body mechanics). Experience working with

Rokoko mocap

(or willingness + strong interest to learn fast). Experience in

mobile game pipelines

is a major plus. Good understanding of

Unity or Unreal Engine

. Strong creativity, attention to detail, and problem-solving.

Bonus (Good to Have)



Experience with facial animation or stylized animation. Knowledge of retargeting workflows and animation cleanup. Understanding of export pipelines (FBX, materials, LODs).
Job Types: Full-time, Permanent, Fresher

Pay: ₹20,000.00 - ₹35,000.00 per month

Benefits:

Paid sick time
Work Location: In person

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Job Detail

  • Job Id
    JD5076246
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    GJ, IN, India
  • Education
    Not mentioned
  • Experience
    Year